![]() ![]() For those wondering, consoles are fixed hardware platforms, so shaders are shipped with the code. It's easily done, but this pre-compiling shaders ahead of gameplay is key in ensuring a smoother, more consistent PC gaming experience. ![]() The initial logo screens can be skipped with the enter key, but you'll want to make sure you don't skip the (rapid) shader compilation step. To find out, I played through around the first half of the single-player game on a range of PC hardware to nail down optimised settings and run performance tests.īefore we get to the results, let's start with that first boot experience - which is broadly positive. ![]() Dead Island 2 is something of a cross-platform success story, offering reasonable image quality and performance across both last-gen and current-gen consoles - so how does it fare on PC? Does it buck the trend of recent Unreal Engine 4 releases by delivering a stable, performant experience, or is it another disappointing PC port in the 2023 #StutterStruggle saga? ![]()
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